The HTC Vive virtual helmet throws us into a virtual universe in 3D. A configuration step on the Unity software allows the 3D elements to become interactive thanks to the joysticks, and thus the user can dive completely in a virtual environment.
In joint collaboration with the different departments of Thales Communications & Security, we interpret the guidelines’ specifications.
At the beginning of the project, we configure the elements in the Unity software, to deliver results visible through the HTC Vive virtual helmet.
This tool allows us to dive into spaces and takes on his full meaning during the accompaniment of the project’s launch. The user can thus project themselves into the space of the project, teleport themselves from one environment to another, while also manipulating objects.